Coastal Piracy
This is the step most people skip, which is why they have gorgeous Zombie tokens and then use a penny for one random Clue. The Token Package Worksheet For each token your deck can make, write down: Name (Zombie, Treasure, Clue, Copy of a creature, etc.) Type line (Creature, Artifact, Enchantment, Aura Role, and so on) Power/toughness (if it is a creature) Rules text (especially for predefined tokens like Treasure and Clue) Quantity pattern One at a time Makes a pile Goes wide suddenly Tracking needs Needs to tap Gains counters a lot Transforms Copies other creatures Then do the same for emblems: Source planeswalker Full emblem text Anything you always forget (which is usually the important part) Dont forget the predefined token trap A bunch of tokens in MTG have defined rules text baked into the rules (Treasure, Food, Clue, Blood, Powerstone, and more)
My first draft of the deck had Rampant Growth and Cultivate, but those cards specify they have to be basic lands
In a world of Dragons, the Leviathan is king